Create Semi-Realistic Procedural Skin in Blender

Written by Marechal Laurent - 01 june 2018

Classified in : Blender, Links - Tags : none

Site d'origine : https://www.youtube.com/watch?v=MOpdGyM-AT0

This tutorial goes over how to create a semi-realistic, procedural skin shader. First we talk about each map and what it does, and then we walk through the process of creating the shader. This shader is intended to be a fair balance between set-up complexity and final results. It's not 100% realistic, but it should do a good job of taking your basic "SSS only" skin material to the next level. For a truly realistic, accurate skin, image maps are required. We'll call this "pretty good."

TO SKIP OVERVIEW AND HEAD STRAIGHT TO SETUP CLICK HERE:
https://youtu.be/MOpdGyM-AT0?t=4m34s

Have fun playing around with the basic setup and feel free to add more and more nodes to create more detail like scars and moles. The possibilities are endless!

Please let me know in the comments if you have questions about this video, suggestions for future tutorials, or topics you'd like to see me cover!

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