Modelling the Shrub #2. Leaves particle system

Written by Laurent Marechal - 29 november 2019

Classified in : Blender, Links - Tags : none

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How to make a realistic shrub, using procedural techniques in Blender? In the second part of this tutorial, we're going to finish the model of the shrub. We'll make a branch and distribute it using particle system.

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Part #1:

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